I hope your surgery went well.
A Reddit buddy highly recommended this but I had a couple of questions.
- Is there anything built in that would include destructible terrain like doors, barricades, etc? I never really figured this out so where the mobs get close enough to attack the door or even dig to get to the target point?
- Are there any formations something along the lines of Total War? Obviously not a robust.
- The docs show support unity Unity 2D tile maps. Are there any gotcha’s for this? Does it handle terrain slow downs/movement weights?
- Do you have a roadmap? sorry I failed at google search for this.
- With the ECS underneath, any performance info? my game will have less than 200 but curious how far it would go.
Project looks great. I appreciate your thoughts in advance!