Hey there.
I am currently in charge of porting a game we develop to Unified Windows Platform (Windows Store Apps SDK 10). We are using an old (3.2.5.1) pro version of the plugin and, due to the API mismatch beetween Mono .NET 3.5 and .NET Core 5 in JsonFX and DotNetZip(Ionic) dlls, the project crashes with linking errors. I am aware, that in the newer versions of the A* the support for the Windows Store has been added (by simply removing json serialization and zipping with appropriate defines), but this won’t work for us because the project is simply too big and the transition would consume a huge ammount of time. So my question are:
Is there a possibility to get my hands on source files for the jsonFx and Ionic dlls, which the author used in the A*, in hope for a succesfull WinRT porting? (How much they differ from the original versions?)
If not, what is the best approach to this matter?
With Regards,
Nemo.