Point Graph and Exact Movement

I’m trying to implement “diablo like” movement with point graph type. My only question is how to disable the seeker movement, like turning and zigzagin… (edit: and constant speed). I really need a rusty movement, without any kind of smooth… is that possible?

Another question that might solve my main problem above… is how to get the calculated list of point nodes of a path, so I can take care of the movements myself?

Hi

The default movement scripts try to get smooth movement. But it is easy to take care of movement yourself. See the get started tutorial: http://arongranberg.com/astar/docs/getstarted.php