"Path Thread Infos are null" when I quit

I have the Pro version.
I get the error “Path Thread Infos are null” when I stop the game in the editor (and everything is destroy), or when I load another scene in the game.

Althoug sometime(1 at 50 times), at start, the pathfinding freeze and don’t resolve any path and nothing happen even if everything in the game continu to work.

How can I fix these issues ?

Thanks

Hm… Not sure what could be causing that. Do you think you could send me a small example scene which shows the bug?

The second issue might actually not be related to the first one, see the below thread, it might help you:
http://arongranberg.com/vanillaforums/discussion/322/problem-with-astarpath-cs-startcoroutine-in-awake
Don’t count on it though, you seem to be using multithreading, and the solution in that thread only applies when not using multithreading.