Path finder sort of avoiding DynamicGridObstacles

Hi All

I have a problem I created my own scene with grid graph path finding , I have attached a seeker script and a Mine bot AI script I have dynamicgridobstacles on it , it shows fine in the inspector but the problem is my MineBot attached object is only sort of trying to avoid the obstacle but not completely

I dont have permissions to share a pic but uploaded the picture of my problem to my google drive
https://drive.google.com/file/d/0BwNtDVToLQCedXlxUjRRbXBQSlU/view?usp=sharing

Was able to solve myself on the Mine bot AI there is a property next waypoint distance that is 10 , this should be a smaller number to avoid shortcutting

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