Once per second freeze, even while paused

I have 3 large graphs but nothing using the graph in an otherwise nearly empty scene. I found that with Astar Path Enabled in the scene, there is once per second freeze even while paused. If I disable Astar Path the freeze goes away.

I think it is caused by File.Read

Hi

It looks like your game is using quite a lot of memory. Could it possibly be GC pauses?
4 large grid graphs like that will use quite a lot of memory, so if your game also allocates quite a lot of memory per frame then you will get frequent GC pauses.