Everything works, but one thing… I have TargetMover and the target gets moved by reading the click on the screen. Sometimes in different areas it really does not happen - while in one area I can click wherever I want, however far from the Path I want, in other places the click in not read and I need to click very. very close to the actual path. What could be the root of this?
For example [imagine there’ s a Player in the middle :)] - in one level clicks are read throughout the screen I can click where the red dots are and the Player will move accordingly. But in other Scene the click are read only in the Green area.