Hi,
First of all: Great project! It works like a charm.
So my question about node tags, I have:
- A player with the seeker and a playerAI script
- A Grid graph
- Object with GUS, where a bunch of nodes are tagged
Lets say that i have 2 tags (Terrain1, Terrain2)
And I want to change some values (say speed) of my player, based on which type note tag he is.
Is there a way to trigger/CB a player.method when he enter a node with a different tag or penalty?