Hi, I have followed some of the tutorials and examples and got a really good Diablo style “click-to-move” control scheme working for my player. I click on the ground, he finds a route to the point with no problem. I’ve noticed in the console though that each time he’s sent on a new path it says; “Path Completed” then “Path Number 1”, and each subsequent click it’ll increment, “Path Number 2, 3, 4” etc. I was just wondering if this is correct behaviour, or should I be deleting each of these paths manually somewhere along the line? In a long scene where the player is clicking lots, the number of paths could increase a lot higher so just wanted to be sure these old redundant paths aren’t all being stored somewhere and lead to leaks or something.
Sorry if a dumb question