On first object placed with a Navmesh Cut I am having a large fps spike. On subsequent placements everything is fine.
On forum search I was able to find the following info -
“Make sure you do not measure just the first time this happens. The first time any cut is done, the JIT-compiler will have to compile all the cutting code which will take some extra time.
The first time a cut happens on my computer it takes 20 ms, but subsequent times it only takes around 2.5 ms.”
I was wondering if this is still is the case, and if so, if there was any good way to force a preload of this stuff. I guess I can just place the first object during a loading screen, but I’m wondering if there was a more elegant solution.
Thanks for the help!