MonoBehaviourGizmos suddenly stopped working

For some reason DrawGizmos is no longer called in my project. I’ve tried re-adding ALINE and deleting the ALINE.asset but can’t fix the issue. I have no idea what has changed as it happened overnight (was working in the evening but broken in the morning). Restarting Unity/my computer doesn’t fix the issue either. Drawing functions still work when called from other parts in code, it simply seems that DrawGizmos being called is the issue.
I have no idea what’s wrong and am very concerned as I use this in many places across my project and it seems everything is just broken now.

Have you accidentally disabled the Gizmos toggle in the scene view? Or disabled gizmos for one particular script?

Sorry, that was it, cheers! Did not realize I had done that/it would affect it

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