Minimum Speed / AIPath 2D

Hi,
Any possibility to have a minimum speed implemented in the AI Path (2D) with AI Destination Setter?
Thx,
Vincent

Hi

I’m sorry, but I don’t see how that makes sense. The character wouldn’t be able to stop if a minimum speed was set?

My idea was that if he reaches his minimum speed, he has to choose a longer path to avoid reducing speed.