Hi, I am using 2d grid pathfinding and it is working well. Sometimes the movement for the entities look a bit strange to the player though
I uploaded an image to show what I mean, basically the yellow entity is moving right to left and follows the green path. The orange path would be the ‘straight’ line
Of course since it is a grid, that angle is not inherently possible.
Is nav mesh the only way? The game is just 2d