Max accesable height for AI

I dont know how to write this so I hope you will understand me. My terrain is created by cubes. My enemy AI have animation that allow him to move through one cube high terrain but cant move to terrain that is two ore more cubes high. Problem is my AI is always finding shortest way and will try go to through two cubes height terrain. Is here any setting for max height to calculate with or where set something like this?
I really hope you understand my question:)


Check the Max Climb setting in the Grid Graph settings.

It is that easy?:smiley: ok Thank you so much