A* Pathfinding Project

Job/ECS Support


Are there any plans to better support the new unity job system as well as ECS in the future? If so that would be great!




I could argue that ECS can improve readability for code, especially when you understand the syntax and workflow.
But mainly I’d like a way to access paths in jobs in the future, as well as query pathfinding from an entity as well.
Currently I’m hashing entities to my own ai class which then implements the pathfinding for that entity so lots of monobehaviours that I would rather not need.

Thanks again