Hello,
Is there a way to link the layerMask with the Pathfinding Tags when the scene is scan? I have not found a way of doing it, I have not found the way of linking the node from the obstacle that created it.
I handle the way characters interact with the map by using Unity layers, so it would be very convenient if I can map the layerMask to Tags 1:1.
Would you know a way that I could do that?
Regards,
John