Is there a way to limit the number of Seekers which can start looking for paths at any given time?

Say I have 100 seekers, and they all begin looking for paths. Can I specify that only ten at a time are allowed and that the other seekers will have to queue up before they can start finding for paths? Is there an out-of-the-box support for this kind of functionality? Thanks!

Hi

This is done automatically. If you are not using multithreading, you can set the A* Inspector -> Settings -> Max Frame Time field to the maximum number of milliseconds it may use per frame. However if you are concerned about performance I would suggest that you enable multithreading which will offload most of the pathfinding code onto another thread.