Hello! I like to know if with A* Pathfinding Project I could do the following case that I need to solve:
My game is a 2D game with a logic based on grid (N x M matrix), the agent can move on this grid but depending on the speed it can move a different number of cells, for example:
My starting speed is 1, then I can move 1 cell. On the second turn I can maintain this speed (1) or increase the speed to 2, if I increase the speed then I’ll move 2 cells. On the next turn my speed is 2, then I can decrease to 1, maintain the speed, or increase the speed to 3.
Is it possible to do this with the plugin?
Thank you very much for the help.
Dani.