iOS crash after upgrading to 3.2.x

After the upgrade, my iOS builds no longer work. Here’s XCode trace:

`Unhandled Exception: System.ExecutionEngineException: Attempting to JIT compile method ‘(wrapper managed-to-native) System.Threading.Interlocked:Exchange (Pathfinding.Path&,Pathfinding.Path)’ while running with --aot-only.

at Pathfinding.Util.LockFreeStack.PopAll () [0x00000] in :0
at AstarPath.ReturnPaths (Boolean timeSlice) [0x00000] in :0
at AstarPath+c__Iterator9.MoveNext () [0x00000] in :0 `

Any clue?

Oops. Sorry. I have a #UNITY_IPHONE directive there, but apparently I had forgot to instruct my build script to not strip out that directive, so it was only included in the pro version. I will upload a new version in a few minutes.

I was using the free version (as you guessed) and fast but no exceptions. With Slow and exceptions it did worked. I’m waiting for this new version. Lots of thanks!

New version 3.2.3 uploaded