Hey
So, i am interested in grabbing the pro version of this asset, but i have a few questions
my end goal is an RTS/Moba game.
i noticed that, if i go to 4.2.8, i can find in the docs information about Sc2/RTS classes
but, in the most recent version 4.2.18, i can not find anything about RTS
does that mean the feature was removed? or are there no plans on adding it?
One more question about the future of this asset, basically, i am developing using 2021.3.29f1, and we really will be unable to move to 2022 iteration
so, will there be a 2021 branch that also recieves updates? and will the RTS ever come to the most recent version, or do i have to keep using an older version? (or is it just a bug in docs?)
honestly, i learned about the asset (and he did not mention anything about the RTS demo so i am extra worried?)
so in short in terms of path finding/units, like for example giving a move command they just move as group properly, and stop properly without continiously bumping into each other, or if i give an attack command, enemies would stop, and then they’d cause an encriclement around the taret and stuff, basically i want units acting properly (pathfinding, not jittering, and not pushing each other) in a group can this asset handle that?
note, i have 8 years of programming expereince, its just that, i do not want to spend 2 years just building things related to pathing, or making sure groups of units move properly and do not get stuck with each other, or all of them try to go towards the same already filled path, etc etc…
Edit:
i also noticed the most recent version that contained anything about RTS, was in 2019? like 4 years ago?
is it like out of date, or was it an experiment that never finished/will never be finished? or are there plans on bringing it into the asset properly?