Is there a way to easily increase non pathable area around all obstacles when scanning. I would like my path to be mapped further from obstacles to allow smoother rotation. I have tried to increase collider diameter on Astar Path, but increasing it above 2.3 all my pathable surfaces dissappear.
The collider diameter is exactly the setting you would use.
Do you think you could post some screenshots?
My bad, solved it by using offset. Thanks for the help.
In a few versions (it is already included in the beta) there will be a visualizer for the collision testing which will make it easier to see what it does.