A* Pathfinding Project

Increase collision area around obstacles when scanning


#1

Is there a way to easily increase non pathable area around all obstacles when scanning. I would like my path to be mapped further from obstacles to allow smoother rotation. I have tried to increase collider diameter on Astar Path, but increasing it above 2.3 all my pathable surfaces dissappear.


#2

Hi

The collider diameter is exactly the setting you would use.
Do you think you could post some screenshots?


#3

My bad, solved it by using offset. Thanks for the help.


#4

In a few versions (it is already included in the beta) there will be a visualizer for the collision testing which will make it easier to see what it does.