I have a custom movement scripts for game unit, and I add the RvoCotroller to them. It’s work,but once I add the rvo component to them and use the delta to change the pos , their move speed is change. How should I fix the problem, is the rvo avoid delta has a speed for itself, I use the RVOController.Move ( my script velocity ) each frame in the code. How should i do to smooth the avoid action, maybe I use in the wrong way.
Any help is greatly appreciated!
Thanks.