How to use the RvoController Correctly?

I have a custom movement scripts for game unit, and I add the RvoCotroller to them. It’s work,but once I add the rvo component to them and use the delta to change the pos , their move speed is change. How should I fix the problem, is the rvo avoid delta has a speed for itself, I use the RVOController.Move ( my script velocity ) each frame in the code. How should i do to smooth the avoid action, maybe I use in the wrong way.
Any help is greatly appreciated!

Thanks.

RVOExampleAgent.cs file in the samples shows you how to use RVO and Lerp-like movement. I was also confused.

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