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How to use Odin inspector with A* beta pro's AIPath?


Currently, I created a script inheriting AIPath. Problem is it does not recognize Odin (on inspector) at all. My guess is VersionedMonoBehaviour has its own editor in package (installed beta pro using Unity package manager).

Is there any way to work around this? My current inspector for the script is quite a mess to follow.



The AIPath script (well, AIBase) uses a custom editor script. I’m not sure how to get odin to recognize your AIPath subclass. I think that’s a better question for the Odin developers. I haven’t used Odin myself.