But if you need to change one point, then there is even a whole section on how to do it.
Could you reference it, please.
But if you succeeded, then the issue is closed.
Well, but I didn’t succeed exactly. I still don’t know how to change the walkability of a single point or if that is even possible. I’ve read somewhere that this is only a pro feature.
And then I would need a script to change the walkability of the node at runtime, so I open/close sections of the graph.
I had to use AIlerp since my game is projected vertically onto a wall, but that AI does not allow for collisions. So the only way to restrict its movement would be to change the walkability of the points.
I find the whole process very frustrating. But it seems without a good understanding of C# you reach the end of the line here very quick.
I read the documentation, but how do I know the rest of the code that is needed to execute a function like this for example Is there a documention for that, I can’t find?
// Recalculate all graphs
AstarPath.active.Scan();
Sorry for nagging. I know I should learn C#, but I’m a very visual person and I just don’t get coding.