How to show the green path at runtime

just like the picture below,

have checked Draw Gizmos and Detailed Gizmos in Seeker and Always Draw Gizmos in AIPath but not work


Hi

If you use the ALINE package, you can do:

using Drawing;

void Update () {
    Draw.ingame.Polyline(seeker.GetCurrentPath().vectorPath, Color.green);
}