I’m working on a 2D top down shooter and after seeing this video (https://www.youtube.com/watch?v=i1Lo_WI_YOQ&t=) I think this package is perfect for my needs. Unlike in the video, the latest version doesn’t allow me to assign a target transform in the inspector and according to the documentation I need to assign a destination vector3. I can’t seem to find a destination vector anywhere, where I can access/assign it? Also I want my AI enemies to follow the player character which is moving, so how do I set the destination to be always the current position of the player?
Thanks a lot!