How to modify tags at run time in a given area?

How do you modify tags in a given bounding area of a recast navmesh graph at run time ?

I’m trying to instantiate a door at run time which is a rectangular area and modify the underlying tag area to restrict who can path through it.

I tried graph update scene but it doesn’t seem to modify anything at runtime.

When you add your GraphUpdateScene are you rescanning your graph/the bounds of the area? Check this part of the runtime graph editing page for more information.