How to increase the area of an AI ? I panned to create a giant enemy, that enemy should find another way instead of keep trying move into small area.
Hi
You may be interested in this tutorial: Multiple agent types - A* Pathfinding Project
What about performance impact if I have multiple grid graph ?
There’s no significant performance impact for pathfinding. Memory usage will be higher, and if you are updating the graphs during runtime, it will naturally take twice as long if you are updating two graphs.