How to get normal of a node?

  • A* version: 5.4.4
  • Unity version: 6000.2.6f2 (4a4dcaec6541)

Pretty much the whole question. I have an RVO controller and I can get the node of the graph that its on, but unclear on how to get the normal info from the node.

Nodes themselves do not have a normal. You would have to sorta create your own way of getting that information. It’s come up in a handful of threads, so you can hopefully find some inspiration here:

very interesting, thanks