A* Pathfinding Project

How to find a route


#1

Hi~
I’m testing Example8_PathTypes.
Searching for DemoMode.ABPath will change many of the node connections.
When searching with DemoMode.ABPath, can I make a node connection like the path of DemoMode.FleePath?


#2

Hi

I can’t really understand the question. Do you think you could elaborate?


#3

Hi

In DemoMode.FloodPathTracer, when you connect a diagonal node, you go straight and go 45 degrees.
I want to move the diagonal line of DemoMode.ABPath in this way.


#4

My game should be a route from the center of the node to the center.

Please help me


#5

Hi

I’m not quite sure what you are asking still, but maybe you will get the desired result by changing the A* Inspector -> Settings -> Heuristic setting.


#6

It is well.
Thank you.