How to check if agent start moving to the NodeLink (AnimationLink)?

Hello! I want to check inside my script that agent is reaching start point of link and do some action before (not only start animation). How to do that?


With the RichAI script you can register to a callback to handle everything that happens when traversing an off mesh link.

It works, thanks! Unfortunatelly there is no simple way to get GameObject of NodeLink. Just make NodeLink-GameObject dictionary first :slight_smile: