Attempting to make a battle system like XCOM’s, and I started using the turn based example scene just to get started. I’ve made some tiny changes to it like making the graph larger and deleting anything I don’t need. However to make any progress I’d like to make a system around the turn based AI and manager that accounts for whether the unit has moved and then “ends” its turn.
How would I go about doing this? Let me know if I need to explain further
Any info would help, I’m a novice when it comes to both C# and A*.