How to block a path but not a node

I am using grid movement, and I am currently trying to set up a door that will block movement through it, but still allow a player to stand directly next to it. Is this possible? I currently have a door model with the collosion bix width at 0, but both nodes on either side of the door are blocked. The way it currently is set up a player can never stand next to the door on either side. Is it possible to just block the connection between two nodes but still make both nodes useable?


See this topic: How to remove connection?