Ok, yeah, so just started tinkering this weekend, couple of questions regarding the package…
I’m generating a grid made up of 100 cubes, 10*10, all tagged as ground on the ground layer, but the graph is detecting them all as unwalkable. Is there a problem if the ground isn’t a single object? Also, should the grid be placed lower, or intersecting the ground layer, or does it matter?
Just noticed now, after about 5 minutes of running, it suddenly detects 60 walkable nodes.
Thanks!
edit: just redid it all from scratch, no idea why it wasn’t working on my first attempt. only thing i can think is that it was because it was a project converted from unity3.5