【Help】About PointGraph Move And Get Some Date

pathFind

As in the figure: I use PointGraph to generate the node graph and use AIPath to move the character

My question:

  1. How do I make the character move a specified number of steps in a certain direction?
  2. How to get all the nodes (Transform) within 10 steps of the character(all direction)?
  3. How to get all the turning points within 10 steps of the character(all direction)?
  4. How can I make my character pause at a turn point and then choose which direction to move?

I try to add a collider to the nodes, and then get these nodes through the collider of the role… It is very cumbersome to implement, especially when faced with complex requirements… I want to change to another method