Grid graph not scanning on awake

The example scene kind of works? The pink is probably due to me using URP but that shouldn’t affect functionality. There’s an error on the initial load

It doesn’t scan the graph on play even though Scan on awake is enabled

And after manually scanning, the interactions with the purple pieces aren’t what they should be

Using A* Pro v4.2.15 and Unity 2021.1.9f1