Pro user here. In my 2D game situated on the XY plane, the Walkability and Penalty Delta GraphUpdateScene settings are ignored. When I scan the grid graph in the Inspector, the penalties and un-walkable areas show accurately, but once I play the game the setting are ignored. Can you please advise why this is happening?
I have no issue with tags using GUS.
I am running Unity 2020.1.1f1.
Thanks!