Getting to the last waypoint on a grid

I’ve searched many places to figure out how to get my object to the very end of the path. I looked up the tutorial on this site, and it addresses the fact the object will not move to the last waypoint without any special logic, but it doesn’t say anything else about it. What can I do to move my object to the very end of the path and not stop short? My object is being moved using a rigidbody, and I’ve tried every setting for the Exact End Point on the seeker component with no success.