Force AI to pathfind forwards initially (i.e. avoid sudden turning on a re-path)

Is there any way to force AIPath to calculate based on the current heading of the agent? As in, rather than immediately turning around on the spot it paths forward and paths around into the direction it needs to go

Haven’t really seen anything in the docs or components for this, but maybe I’m just a bit blind. It’s just a bit jarring to see them re-path so abruptly sometimes

Hi

Pathfinding which takes rotation into account is unfortunately impossible as this requires changes to the pathfinding algorithm and a ton more memory usage.
You might be able to tweak the acceleration value of the agent to slow down more slowly as it turns around though.