Hi, I’m running into this “rotating/jittering on the spot” issue as well.
I’m using FollowerEntity
and RecastGraph and the issue happens very consistently with my current setup (Unity 6000.0.49f1 and A* Pathfinding Project 5.3.7).
Basically the path is found fine, but when the FollowerEntity
starts moving, it will quickly stop and start doing the jittery rotation left and right (in relation to Z-forward) - then shortly after it continues moving on the path normally.
I found out that by disabling “Allow Rotating On The Spot” on the FollowerEntity
will stop this problem from happening. At least I haven’t encountered it again yet. Hopefully that would help to debug the issue.