Unlike RichAI, FollowerEntity does not properly follow the penalty in RecastGraph.
The blue area has a penalty of 0, while the rest of the area has a penalty of 10000.
I created a road mesh separately and tagged it with RecastMeshObj.
I’m observing the same thing. Is it specifically the Funnel of the FollowerEntity? That’s what it appears like to me. The Search Tree looks correct to me but then it’s ignored.