Just upgraded to the newest version.
My AI was moving around like it was before, however after setting Use 2D Physics to true and hitting play, I got this error.
Exception: Capsule mode cannot be used with 2D since capsules don’t exist in 2D
Pathfinding.GraphCollision.Check (Vector3 position) (at Assets/AstarPathfindingProject/Generators/Base.cs:521)
Pathfinding.GridGraph.UpdateNodePositionCollision (Pathfinding.GridNode node, Int32 x, Int32 z, Boolean resetPenalty) (at Assets/AstarPathfindingProject/Generators/GridGenerator.cs:810)
Pathfinding.GridGraph.ScanInternal (.OnScanStatus statusCallback) (at Assets/AstarPathfindingProject/Generators/GridGenerator.cs:705)
AstarPath.ScanLoop (.OnScanStatus statusCallback) (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1808)
AstarPath.Scan () (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1725)
AstarPath.Awake () (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1271)
I don’t have any capsules in the scene.
Any ideas?