Hi, I am just getting started with Pro and am already super happy with the Recast Navmesh generation. I’m having a hard time finding the answer to my question though… I see LineCast, but I’m worried that it’s just looking for obstacles. I specifically want a function that will return the edge of the navmesh when casting from on to off. I’m using it in a custom AI to find the edge of the navigable world, like cliffs.
Thanks!
BTW this forum system is fantastic. Custom thing?