Hey folks, within the A* Project, is there an equivalent to Unity’s own Navmesh surfaces (so you can generate a Navmesh on the walls as well as the ceiling, then create links between them so AI can traverse the entire mesh?)
Thanks for any help
Hey folks, within the A* Project, is there an equivalent to Unity’s own Navmesh surfaces (so you can generate a Navmesh on the walls as well as the ceiling, then create links between them so AI can traverse the entire mesh?)
Thanks for any help
Hey, welcome!
In A* we use ‘graphs’ these are similar to the Unity navmesh surfaces. You can place them any where you want with any size you want. Even on the walls and ceiling.
You can link multiple graphs together using the nodelink you can always download the free version of the package and try out most of the features here: https://arongranberg.com/astar/download