Using the free version.
When enemies on patrol collide with each other, they just move against each other without further progression towards their path.
How can I make them avoid / overlapping one and other…
Using the free version.
When enemies on patrol collide with each other, they just move against each other without further progression towards their path.
How can I make them avoid / overlapping one and other…
Hi
The pro version has one possible solution for that. See Documentation