Enable debug in game view in a build?

Is there any way to show the pathfinding nodes in the game view in a build, similar to the gizmos that shows when you click the eye icon. I want to make it easier for QA to detect issues. Thanks!

Hi

This is not possible out of the box, I’m afraid.

GraphUtilities - A* Pathfinding Project has some methods to get the contours of a graph, which you could draw manually in the game.