Hello, we are testing the trial version of the asset and we were doing fine but when we built on the devices we noticed a significant frame rate drop.
We re using the GridGraph (128x128 with 3.2 node size). But when we run the game we. just scan 1 time and that’s all, also we are still not spawning seekers on the scene.
I know with the pro version we can use the Recast Graph but is it normal to experience a frame rate drop just by having the Grid Graph there?
Thanks a lot,