Hi All,
I’m making a turret defense for college with a group and this pathfinding project has been a great help. I do have a question. I’m allowing players to place boxes on a grid to change the path of the enemies and allow the players to create choke points and other ideas. However, I haven’t found a way to not allow them to completely block the path to the enemy’s target.
It uses a similar grid placement system as Sanctum.
I’m open to any suggestions. Ideally, I’d want the player to know that the next box they will place will block the path.