A* Pathfinding Project

Detecting the Node Link


Hi, I’ve recently started using this and I was wondering if there a way to make a certain action play while the Ai is in a certain part of the map or performing a certain action.

I read in the script for Node Link 2 that you can detect if you are on this node. How would I be able to go about doing this? I would like to play a jump animation or be able to increase the movement speed while on the jump node for example. Thanks in advance.



If you are using the RichAI movement script (which is the only one that has some reasonable support for off mesh links I’m afraid) you can use the RichAI.onTraverseOffMeshLink callback.