Custom rotation in 2D (grid)

Hi guys, thanks for your project, it really helps newbies in Unity!
Sorry for my english, this is not my native language. So, to my question, you can probably answer 1 line of code: I’m developing something similar to the mixture of Space Shooter and Rogie-like in 2D. I just want to remake AI Lerp’s movement. And my idea is simple: I’ll simply move the Ship with the help of “AddForce” and turn it to the side where the A * is playing. And how can I do that in the C # script, find this direction in the form Vector3 (the direction of the green line)? Or is the option easier and more competent? Sorry for a possibly stupid question.

Hi

Have you checked out the get started tutorial? It does something similar: https://arongranberg.com/astar/docs/getstarted.php